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1. CCP, the silence is doing harm. - in General Discussions [original thread]
CCP Saberwing wrote: That would be a good way to do it, as long as SP is maintained at a 1:1 ratio . It can be done regardless of the differences in progression. DUST has a max SP, it may take a while, but you can cap out. Take the total SP ...
- by Citpaan Hacos - at 2014.05.05 00:56:00
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2. CCP, the silence is doing harm. - in General Discussions [original thread]
CCP Saberwing wrote: Garrett Blacknova wrote: First off: How did the plan to ramp up AUR sales while NOT telling the playerbase about this get by without SOMEONE breaking the news to us? I've tried to make this super clear - we will do wh...
- by Citpaan Hacos - at 2014.05.05 00:15:00
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3. To all scouts out there unsatisfied with the new bonuses... - in General Discussions [original thread]
CCP Remnant wrote: I'd love to make the Caldari Scout a jammer suit, but without decent UI feedback it'd be more confusing than enjoyable. I'd say that's a point in a case to add EWar info to the HUD. Instant thoughts are maybe some small n...
- by Citpaan Hacos - at 2014.01.13 06:54:00
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4. Announcement:Uprising 1.7 Patch Notes - in General Discussions [original thread]
CCP Logibro wrote: Added Separate sensitivity settings when aiming down sights and hipfire for both keyboard/mouse and controller.
Increased granular sensitivity options to 0-100 (previously 0-10).
Modules/Equipment When a repair tool...
- by Citpaan Hacos - at 2013.12.04 19:01:00
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5. Rendering: CCPs Official stance - in General Discussions [original thread]
Iskandar Zul Karnain wrote: * Provided you are sniping on top of a moving vehicle headed towards your enemy. DRIVE ME CLOSER, I WANT TO HIT THEM WITH MY NOVA KNIFE!
- by Citpaan Hacos - at 2013.11.19 21:14:00
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6. Rendering: CCPs Official stance - in General Discussions [original thread]
CCP Logibro wrote: By the way guys, you might want to check out the latest dev blog. Namely: Quote: Target Acquired Next on the list are view distances, and the issues vehicles have been having with them. We have identified the cause of w...
- by Citpaan Hacos - at 2013.11.19 19:50:00
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7. Petition for FoxFour to officially change his dev name. - in General Discussions [original thread]
CCP FoxFour wrote: 21 PAGES! WHAT THE HELL IS GOING ON! You have one solution. Sticky the thread. Nobody reads/posts in stickys.
- by Citpaan Hacos - at 2013.05.16 11:06:00
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8. Question for CCP about the noise made when you get a kill - in General Discussions [original thread]
The trigger may be bugged. I've checked my stats at the end of a match, and while my WP matches my kills and assists, I do NOT always get the +50/+25 notification on my screen. I figure something similar is going on with the kill note, it should t...
- by Citpaan Hacos - at 2013.05.16 10:12:00
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9. Sticky:Weapon damage model/HMG balance - in General Discussions [original thread]
CCP Remnant wrote: To be perfectly honest, I'm a little baffled at what's happened with the Mass Driver. The reason for the splash and blast range nerf was that in playtests we found the MD to be so effective that at one point almost half the p...
- by Citpaan Hacos - at 2013.05.11 04:59:00
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10. Sticky:Aiming and control system in general - in General Discussions [original thread]
Ansiiis The Trustworthy wrote: RAW input. WITH YOUR MIND!
- by Citpaan Hacos - at 2013.05.11 04:05:00
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11. Revivable mercs lack revival icon. - in General Discussions [original thread]
Either sounds good to me. If you can add an option for automatic CFH, could you also consider adding an option/setting to toggle between the old dropsuit selection method (spawn location -> suit menu -> go)?
- by Citpaan Hacos - at 2013.05.08 06:09:00
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12. Bring old aiming back - in General Discussions [original thread]
I use DS3, aim assist always off. In Chromosome I had the sensitivity all the way down to 0. (for precise sniping, and it worked well for other weapons) Currently I have it at 80, and it's manageable, but still... off (at 80 sniping is about w...
- by Citpaan Hacos - at 2013.05.08 04:48:00
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13. AUR Refund - huge advantage? CCP Economics - in General Discussions [original thread]
Disturbingly Bored wrote: Whatever the stated argument is, it boiled down to a simple calculus on the back end. Having several players with millions of AUR in their accounts also creates a long standing thorn that they have to account for when...
- by Citpaan Hacos - at 2013.05.08 02:21:00
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14. AUR Refund - huge advantage? CCP Economics - in General Discussions [original thread]
Phoenix Arakyd wrote: Why is it so hard to refund the AUR items at their original cost? Because if they did that, the people who had legitimately gotten a full set of BPOs at the old price wouldn't be able to reobtain the set of BPOs with t...
- by Citpaan Hacos - at 2013.05.08 02:05:00
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15. Is greed really good, CCP? - in General Discussions [original thread]
I have to agree with this. I would much rather the MAG suits have been made into base frames instead of classed frames with the SP cost needed for them currently. Now I have to decide if I want to blow millions of SP on using them again, or be out...
- by Citpaan Hacos - at 2013.05.07 04:51:00
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16. New stuff that caught your eye - in General Discussions [original thread]
The scan radius on suits becoming 5/2. The modules are 25-45%. I can only hope the bonus the skill gives has become massive. Personally I think they nerfed it too hard for the sake of the active scanner. 25/15 might have been high, but 12/7 seems...
- by Citpaan Hacos - at 2013.05.05 01:40:00
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17. Uprising Vs Chomosome Skill Tree - in General Discussions [original thread]
ladwar wrote: reload and upgrades are in higher tiers... they are still there with higher multipliers. Oh balls, they didn't show when I opened the thing in Google.
- by Citpaan Hacos - at 2013.05.05 00:23:00
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18. Uprising Vs Chomosome Skill Tree - in General Discussions [original thread]
Noc Tempre wrote: 150 vs 30 ... yeah about the same all right. And that's just dropsuits. There's about 200 more in multipliers in Uprising, half of it in dropsuits, and the rest caused by the splitting of vehicle and infantry module skills....
- by Citpaan Hacos - at 2013.05.04 23:55:00
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19. Hey CCP, you want all of these threads to stop, right? - in General Discussions [original thread]
General Tiberius1 wrote: well said clearly we need someone on the CPM who plays heavy/HAV and can understand where we are coming from Jenza loves her Type-II heavy.
- by Citpaan Hacos - at 2013.05.04 05:16:00
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20. Faction Warfare has same Rewards as Instant Battles (winning doesn't matter) - in General Discussions [original thread]
I do want proper FW rewards, but I'm kind of fine how it is for now. It has the same rewards as IB, BUT 1. You can be orbitaled, and anyone with that support will be squading and competent, so you will be orbitaled. 2. There is NO matchmaking....
- by Citpaan Hacos - at 2013.05.04 05:04:00
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